Training

Training

Please see below our vairous training videos, tips and tricks to help you improve your game. If you have any questions, please feel free to contact us.

3 Man Drive

This is usually used when the attacking team is in their half and need to get out of it and gain territory. Method: - You start with a ball carrier, a dummy half and a support. - The carrier intentionally gets touched targeting a middle on their outside. - The dummy half passes to the support who should be already accelerating. - The support becomes the carry and targets the same defender (who's trying to get back onside) - The last carrier becomes dummy-half, and the previous dummy-half becomes the next support runner. - Repeat this alternating sides. The main things to focus on: 1. Go forward 2. Ensure clean roll ball 3. Continuity (Carry -> Rollball -> Support -> Carry) This can be performed with 2-4 players. Try to keep to 3-4 touches maximum so you have 2-3 touches to attack with!

4/11/2026
Touch Rugby Positions

In this photo we have the positions of the players in Touch rugby. It's a 6-a-side game with number based positions. The wings are on the outside, the two middles are in the middle, and the links are in-between those two. We use numbers to name each position because it makes it easier to name plays. The wings are position “1”, links are “2”, middles are “3”.

10/23/2025
32 Sweep

In this short video, we go over a simple yet effective move called the 32 Sweep. It begins with a 33 rollball on the opposition 7m line, followed by a quick pop pass to a sweeping 2 from right to left or vice versa. Ends with the 2 either diving for the line or making a pass depending on the speed of the defence.

7/31/2025
Field of Play

This is the field of play for a touch rugby game. The start of the game begins at the half way line, a horizontal line across the center of the field. Each half has, starting from the half-way line backwards, 10 metre line; this is where the defending team begins the match or after a restart. 7 metre line; this is a line 7 metres out from the try line, an attacking team can retreat as far as this if touched between the 7 metre line and the try line. Try Line; this is the line at which the attacking team has to touch the ball down on or over to score a try, it is also the furthest back a defending team has to go to be onside. In-Goal area is where an attacking team can score, going past this area and over the Dead Ball Line; the ball becomes dead and a turnover occurs. Sin-bin areas; this is where a player who has been dismissed must stay until they are allowed to return to play. Interchange boxes; these are boxes where the players who are subsitutes must stand.

7/12/2025